Epoch 0.2.1 has been released!
Go to the source page to download or browse the source, or visit the applet page for information on playing Epoch.
This version adds the game I'm calling CX4. It's played the same as Connect 4.
The server now uses glib instead of STL for linked lists and has tables etc. This switch dramatically decreased the size of the binary, and will hopefully speed things up a bit.
On the client side, a play again menu item/toolbar button has been added, which will start a new game with the same players and settings as the one just played. I could change this to make it go back to the game settings stage, though.
The protocol changed again (and broke the old one again), but logins over a modem should be quicker.
As for the database stuff, I haven't worked on that. I decided it would be much easier to start that when I have ethernet 'net access again.